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    This is a dream come true!

    Except i use a Mac :( I guess I'll have to do it the old fashioned way, and just learn some action script. I hope to see some missed potential come out of this. I know that i personally have some ideas for games, but am just more into the art/concept/story part of games. Maybe i'll collab one day, but other artists have warned me of the perils of working with a programming. This makes me hope that a lot of people like me will be able to let out some brilliance.

    DavidXN responds:

    TGF2 should still run fine from a Windows environment on a Mac - it might be a decent way for you to get a foothold on some game writing concepts before you delve into code and start making your own from the ground up :) It's especially good for being able to sketch out concepts without getting too involved in minute details.

    i like to draw :)

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